“Constant” is a 4.5 minute brand spec film for created with Generative AI tools – KlingAI, Veo3, Runway, Firefly, Midjourney, ElevenLabs, Suno and Topaz.
Edited in Premiere. Compositing in After Effects. Audio in Audition
The film explores themes surrounding trust and interactions with AI as it follows the life of one woman from birth through motherhood. Constant was in official selection at seven international film festivals, winning two awards and reaching the finals in three competitions.
“Goodbye” is an 8 minute short film following Ava in the year 2122, as she prepares to leave a healed earth for humanity’s first deep-space colony.
It’s a story about choice, freedom, and what it means to be human, set in a future where AI helped “fix” earth. Where life extension offers near-immortality…where we’re ready to become interstellar. Goodbye is currently in Official Selection at 3 international film festivals and received Honoree at the 2026 Webby awards.
Created using Generative AI tools Veo3, Elevenlabs and Suno. Post-Production in Premiere, DaVinci, After Effects and Audition
Natural Selection is a spec ad created for Land Rover, featuring their Defender “Octa” edition. The film features an antelope family evading their natural predators on the plains of the Serengeti.
Generative AI tools used for the project include Seedance2.0, KlingAI, Luma, Veo3 and NanoBananaPro.
An AI generated piece for the 2026 “AI on The Lot” conference, intended as an homage to classic 1980s movie trailers. The brief was simple – tell the story of your “Impossible Commute” to the conference.
The film was created exclusively with KlingAI for the video, NanobananaPro and GPT-2 for images, Luma Boards for prep/workflow, and Suno for the 80s rock anthem soundtrack.
I was commissioned by John Gaeta (creator of VFX for The Matrix film universe) to create an AI musical piece for the 2nd annual “Escape Awards” show. The loose brief was “Classic 1930s Busby Berkeley style Hollywood musical number about the explosive rise of generative AI”.
Generative AI tools used for the project include Seedance2.0, KlingAI, Luma, Veo3, Dzine, Suno and NanoBananaPro.
I was given early access to test OpenAI’s Sora2 model prior to release.
Although it has limited commercial value currently, I created test prompts to evaluate prompt adherence, as well as realism, physics, environmental conditions, lighting transitions & continuity, steam and reflections, volumetric lighting, low-light & tone, camera angles, complex prompting, crowds, emotion and UGC.